Grim dawn trainer walk throughw alls8/1/2023 ![]() ![]() You can use the up-arrow and down-arrow key to navigate forward and backward in the command history. ![]() Yeah, it’ll show you the last command entered. Wait! Just in case you’ve been entering everything by hand up to this point by hand… Try pushing the up-arrow key. Right, the second set isn’t shown anymore because you asked to see the first set, labeled “0”. Now it just says: items : collection of 2 items There seem to be two sets of identical fields. Let’s try checking out the weapons you have equipped. Show weapon-sets shows your equipped weapons, including your alternate set Show inventory-sacks shows you all your inventory sacks Show equipment shows you all the items you have equipped on your character Let’s take a look at where they are in your loaded character. But you want a bit more? Didn’t I mention something about items? The same can be done with your character name or gender or whatever-you-want. So things like devotion points (try show devotion) or skill points (try show skill) can be changed just like we did with the character level. Okay! That wasn’t so hard now, was it? What else can this thing do? Well, as said, the program can manipulate any field you can see. Go ahead and make sure it worked by loading up the character in the game. This will make a backup of your current save file, then write out a file that gives you a level 85 character. Save your character by inputting w at the prompt. What? A lowly 42 level character? But I want a god-like 85 level character! On my loaded character, it shows something like this: This says to show any fields with the string “level” in its name. The editor should have shown you a LOT of fields. ![]() Enlarge the window or use your mouse wheel to see more of the output. A list of 90 some fields, listed in alphabetical order, should scroll by. Well, now that you have the file loaded, you can change every piece of information that theĬrate devs have carefully packed into the save files. So what exactly can we do with this character file that’s been loaded? Where are these so-called “capabilities” that we talked about? You’ve just entered a “command”, which consists of putting in some text at the prompt and hitting the enter key. That’s it! You’ve loaded your character (hopefully). Hit enter to send your input to the program. Select a save file to load by pressing the number corresponding to the save file you want to This is “the prompt”.Īt the prompt, all the capabilities (commands) of the program is at your fingertips! How exciting! Also, whatever is shown on screen can also be used as additional commands. A little > is shown at the bottom of the screen, showing you that the program is waiting for your input. A “beautiful” command line window will pop up, having located all your save files.
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